During the final two years of high school, I developed a series of games and simulations using the Unity 3D game engine. Specifically, this included a Star Wars themed racing game and an Apollo Rocket Lander game. Both of these projects involved developing in C#, and also included custom 3D asset creation using Autodesk Maya.
I am always looking to take on a new challenge. Message me on LinkedIn or send me an email below and let's get started!